I'm Vrushank Gajjar, a seasoned professional with nearly 6 years of experience in the game industry. Born and raised in India, I earned my bachelor's degree in Animation Film Design, with an award-winning final project in 2016. My passion for interactive media led me to specialize in creating unique, stylized, and immersive game worlds that convey compelling stories through characters and environments. With a solid foundation in art, I prioritize aesthetics, consistency, and overall visual quality.
I further honed my skills in 3D Character Art and Animation through the Game Design program at Vancouver Film School. There, I mastered the game development pipeline for art in Unity and Unreal Engine, completing the program with an award-winning final game project developed by a team of 6 in the Unity engine.
In my professional journey, I have willingly taken on diverse responsibilities, showcasing my versatility in both 2D and 3D art. Currently, I am a Senior Concept Artist in Zynga's New Games team, actively contributing to the development of a promising new IP. Notably, my team and I secured victory in the Zynga Global Hackathon 2022 under the "Best New Game Idea" category.
I am currently seeking opportunities to join a dynamic team, bringing my expertise and enthusiasm to create engaging and enjoyable games.
Night Terrors was developed by a 6 member team as part of the final project at Vancouver Film School, over 4 months.
Development Span: Dec 2017 - April 2018
I was responsible for creating enemy monster characters from concept to modeling, texturing, rigging, and animation. I created a solid palette for the game's visual target and developed lighting for the desired mood while keeping the gameplay functional. I crafted the game's UI design, and particle effects, successfully communicating visual feedback.
I was a generalist at Animal with a focus on illustrations.
Check out their website:
https://www.weareanimal.co/
I created Illustrations for "Keventers", a highly reputed milkshake brand in India.
I made illustrations for it's iconic glass bottles, billboards, banners, posters, and menus.
I conceptualized 10 sticker pack themes (24 examples each) for Google Allo Messenger and got the opportunity to sit in the meetings with Google, India for pitching a shortlisted few. I did some character designs and illustrated few sticker concepts for it.
I also did some storyboarding for ad films and got my hands on Motion Graphics doing logo animations, transitions, and UI mockups for mobile applications followed by some logo design and branding tasks.
Intern as an illustrator and graphic designer. I made coffee mugs, keychains and got a lot of experience doing the office work. Chumbak was an amazing experience. It definitely changed me as a designer.
Here's the link to the work: